Additionally, they can be obtained through PvP, through Fight a Friend or as a reward after gaining 40 Victory Points. The easiest ways to obtain Bars are to occupy another player's SpecOps Center or to simply receive them as a Boss Strike Tier reward. The icon for Bars is the same as the US military insignia for the rank of Captain. They are also used to build a SpecOps Center. With the exception of Coal and Oil, you will utilize all these resources almost immediately as you start the game, and will continue to need them throughout the entire game.īars are used to train Soldiers and certain Ships, as well as healing and ranking them. Tier 1 resources are natural resources that are collected, harvested, or mined from nature. On December 3, 2015, the PvP cap increased to 60, with a recharge rate of one per minute. As of Patch 4.7, the soft cap for PvP Energy is placed at 3, while the hard cap is at 9. Since the 4.7 Patch, players can also acquire PvP Energy as a reward for winning battles in the Arena. The icons of these encounters are marked with a PvP Energy symbol in the bottom right corner. Invading encounters during specific events and/or missions can be defeated for a 40% chance of dropping PvP Energy. A server-side update released after the 4.6 Patch, revealed the addition of earnable PvP Energy. To participate in Anytime PvP battles and Arena Challenges, players need PvP Energy which is generated by the Arena at a rate of 1 per hour. PvP Energy is a resource added in the 4.5 Patch. The chances displayed are the probability of getting a specific reward, subsequent to the chance of actually getting a reward. There's a small chance of getting a reward when you win a PvP battle after obtaining 40 VP within one day. There appears to be no benefit to obtaining more than 40 VP at a time. There are currently 4 Tiers of VP Rewards, requiring at least 10, 20, 30, and 40 VP (respectively). After the counter expires, the player's VP total is reset to 0. In sufficient quantities, these can be used to gain random prizes, including Gold, XP, Bars, Gears, and in rare cases even Nanopods.Ī 24 Hour countdown timer starts as soon as a player tries to find a match. Each battle rewards 1 VP to the loser and 4 VP to the winner. Victory Points (or VP for short) are obtained by participating in 'random PvP' matches. Players learn many techniques over time, to maximize resource gain. These concepts (along with the game's Currencies and Tier 1 Resources) constitute the bread & butter of Battle Nations as you begin your quest for expansion. There are a few in-game economic concepts that are closely related to the game's Resources and Currencies, but which are not really resources or currencies themselves.
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